Saturday, September 15, 2012

Black Mesa [Complete]


LASER SIGHT DOES NOT RECORD IN VIDEO
IMAGE GALLERY

Rating: Excellent
Fixed: Reflections/refractions/depth of water based objects[some water clips on edges], Gun no longer in Depth(see optional)
Issues Remaining: Some water clips on edges, outdoor areas have some elements at wrong depth.

Optional:
Depth hud(crosshair/hud)                                     Press O to Enable.      P to Disable
Weapon convegence Adjuster[Recommended].             Press . to Enable.        , to Disable
Light Glow(If you want gone/experience ghosting)   Press F2 to Enable     F3 to Disable

Installation
 Install to...\steam\steamapps\YOUR USER NAME\source sdk base 2007\bin
 FILE 1
 Install to.....\steam\steamapps\YOUR USER NAME\source sdk base 2007\
 FILE 2

To enable  *ACCURATE*  Laser Sight
 Download Nvidia inspector. Start it. Click the wrench/screwdriver icon.
Click scroll box. Find half life 2. Remove hl2.exe from half life 2's profile. Now use scroll bar and select mass effect 2. Click the + button. Navigate to ..steam\steamapps\YOUR USER NAME\source sdk base 2007\. Select Hl2.exe and Save.. If you want sli/aa... SLI is 0x00402005    AA is 0x00000018                      PICTURE
Start game(Full screen). Enable Developer Console(~).In console type. crosshair 0
Enable Laser Sight. Play.... 

Alternated method
Instructions on changing laser sight are in comments.


To increase/decrease gun convergence.
Open ..steam\steamapps\YOUR USER NAME\source sdk base 2007\shaderoverride\vertexshaders\F5BB7939.txt
Look for  def c254, 0, 100, 0.0625,0
Change the 100 value to something higher for popout.
Change the 100 value to something lower for less popout.

  Special Thanks: 3DVISION-BLOG(Bookmark it)

Thursday, September 13, 2012

Darksiders II - Alternative 3D Vision fix

Darksiders II - 3D Vision fix.


Fixed:
- Light effects;
- Shadows;
- fire/water/fog/effects Halos;
- Map/3D Aim cursor and 3D HUD (Experimental ! Please report if it works for you or not. HUD by default is 2D use hot-keys to switch depth. It's a test of alternative CRC32 calculation for shader with debug info/comments)

Remaining issues:
Enemy pointers and healths at the same depth as HUD.
Them can't be splitted as crosshair because of the text (enemy name).

Maybe more - still WIP !



Instructions:
Download this archive if you're using game version 1.1 or below. Or This archive for later version. Unpack downloaded archive in to the game folder (example : "C:\Steam\steamapps\common\Darksiders 2").


F2/F3/F4 - keys switch HUD depth.

F5/F6 - switch convergence/separation settings (I use them for change separation for cut scenes).

If you want to save your custom convergence settings press F5(or F6) set custom settings , then press F7 and your settings will be saved in the config file. You can set custom settings for both profiles (F5/F6 keys).

Tested only with steam version of the game. I'm using default game profile from 301.42 display driver.
You need at least R300 driver series to run this version of the fix ( recommended 301.42 ).
The fix can be not complete, because I didn't go through whole game(Will be updated permanently).

If you experience stuttering.
Go to this link and download file HERE. [Works for Darksiders 2]
To use this stuttering fix with Helix's patch follow directions HERE.
OR
Go into nvidia control panel->manage 3d settings->Maximum Pre-Rendered Frames[2] 

Friday, September 7, 2012

I Am Alive




 

6xx series users: only if you get an "NOT SUPPORTED" message.
- Edit UserSettings.ini  under [SystemValidation] change RunValidation=True to RunValidation=False

3DTV Play users: With this the game goes in to 3D mode.
- Edit UserSettings.ini change MaxRefreshRate=60 to MaxRefreshRate=59

Xbox360 Wireless users: Don't work properly in this game.
- I made a profile with xpadder, donwload HERE
- Ingame configuration, disable controller

Instructions (3D Fix):
- Extract the content of the .zip where .exe is located (...\I Am Alive\src\System)
- Ingame, press F6 to suggested convergence value

Fixed/Removed:
- Characters/Water/Light Ghosting Fixed
- Some Shadows Removed
- HUD Fixed (2D Menu, enemy icons 3D, others stuff 3D)
- DOF/Blurry Effect Removed, the game look great without them.

Remaining Issues:
- Godrays in some parts, it's not big deal....i tested in 2D and looks worst lol.


Download Fix

GALLERY
 
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