Friday, January 18, 2013

Rainbow Six: Vegas 2

Fix By Eincrou

Updated: January 21, 2013




The apparent bad shadow on the wall in the center-left of the image is actually an anomaly caused by smoke rising from a disabled van. The bullet spark light flash renders in one eye.

Created using Steam version. Game version v1.03.101 (336)


DESCRIPTION

NVIDIA has rated this game "Good" on their stereoscopic compatibility list.  I agree that it's pretty decent, but it wouldn't be too great of an experience to play this in S3D.  The HUD, including the crosshair, all render at screen depth, of course.  The NVIDIA stereoscopic laser sight is enabled by default, but the in-game crosshair is large and can't be disabled.  Smoke effects cause a nasty halo around objects and realtime shadows are a disaster.

This fix solves the uncomfortable interface by giving depth to all HUD elements and makes the ingame crosshair usable.  The bad shadows have been disabled, so you don't have to worry about turning down your shadow settings to low.

I can't fix the poorly rendering smoke effects, and they are too important to gameplay to disable.  It would be cheating to be able to throw smoke grenades and not be required to use thermal optics to see through it.  I couldn't fix the halos without getting rid of smoke altogether.

This fix:

  1. Menus and HUD render with depth.
  2. The main in-game crosshairs render with a lot of depth, and are usable.  This includes the regular crosshair and the blind fire crosshair.  You can disable the NVIDIA stereoscopic laser sight. Also, see #4 in Problems Not Fixed.
  3. Bad shadows disabled.
  4. Minor improvement to fog/smoke halo-ing around gun muzzle.
  5. Objective indicator renders with high depth.

Problems not fixed:

  1. Shadows are disabled, rather than fixed to render properly.
    1. Major fog/smoke haloing around objects.
    2. Scopes and iron sights are difficult to use because they render close, but your target may be far away.  Focusing on your target causes double vision on the scope. The AutoHotkey method might be useful in this situation.  
    3. Flash from bullet strikes on the environment renders in one eye. Visible in the second screenshot. These flashes are quick, so they aren't too annoying.

    Change Log:

    •  v3: (2013-01-21)
      • Recoded depth fixes to use the values defined for Const3 in DX9Settings.ini.  This makes it easier for users to customize HUD depth.
      • Reenabled disabled shader that causes gun muzzle halo. Disabling this caused graphical artifacts.
      • Added two more textures related to the objective marker.
      • Disabled another bad shadow shader.
    • v2: (2013-01-18)
      • Changed objective marker to render at the same high depth as the crosshair.
    • v1: (2013-01-18)
      • Initial fix


      HOW TO GET IT WORKING

      1. Extract the zip file to the same location as R6Vegas2_Game.exe.  For me, this is:
      [...]\Steam\steamapps\common\Rainbow Six Vegas 2\Binaries\ 
      2. Press the . (period) key to enable HUD and menu depth.

      3. OPTIONAL: If you want to have an better time with scopes and iron sights, use the AutoHotkey method.  By default, aim down sights is middle mouse button in this game, so bear that in mind.  I have never tried AutoHotkey.

      Custom User Interface Depth:

      You can set the UI depth to whatever you want by modifying the Const3 value under each preset.  This has to be a floating point value, converted to hexadecimal.  There are two presets, so you can have two different depths.

      For this fix, the crosshair is coded to automatically render with slightly more than twice the depth of the UI, so your crosshair should be usable as long as you don't choose an extreme value for UI depth.

      Online Floating Point to Hex Converter

      Preset Hotkeys:

      This fix uses hotkeys to control the depth of the user interface. Tthe depth is off when the game starts. The default settings are:
      • Preset 1 Key: , (comma) Default: 0 depth.
      • Preset 2 Key: . (period) Default: 0.4 depth.

        DOWNLOAD

        Friday, January 4, 2013

        Far Cry 2 (DX9)




        About 1 week ago i finish Far Cry 3 (Thanks Helix!!) and think to give it a try again to Far Cry 2, long time ago i play this game in 2D (with an AMD GFX) and i found (in that time and still) this game have excellent graphics (it's a 4-5 years old game), but a weak story, tbh never finish the game. I start the game in 3D and noticed some halos in effects (smog, dust, fire, water, others) and the crosshair in 2D and bam! i remember also that the AI is like shit in this game.....well short story i decided to make this game better.

        3D Fix + SweetFx:

        -  Crosshair fixed (the rest of the HUD i left at screen depth)
        - Effects (smoke, water, dust, fire, others) fixed (by new profile..i start to fix one by one, but remember the prototype2 profile...so i decide to take the short way)

        - The fix also include a setup with SweetFx that makes the game beautiful....really!!
        (i'm also playing FC3 with SweetFx....looks great....swfx is a gem!)

        Download 3D Fix + SweetFx

        Mod:

        I found a mod that change AI settings and others things that make the game a lot more fun, real and friendly (Dylan's FC2 Mod 1.4, i use the "extra version" of the zip, because i have the retail version / steam and steam/DLC files are included also)...read the readme.txt first.

        Download Mod

        Instructions (DX9 only):

        - Use Nvidia inspector to use the "Prototype 2" (prototype2.exe) profile or rename the exe.
        -  Extract the content of the zip (3D Fix + SweetFx) in the same place where FarCry2.exe is (..\Bin\)
        -  Extract and replace the content of the zip (Mod) in to ..\Data_Win32\ folder (Important: Backup your patch.dat and patch.fat files)
        - In game options use Water = high and Shadows = Medium...the rest of the options you can put "ultra". And also use WideScreenFOV enabled and directx 9 option. You can also changes this values in gameprofile.xml (documents/My games/Far Cry 2)
        - Edit DX9Settings.ini and change the path (ProxyLib = ....\d3d9fx.dll)  to make sweetfx works with helix mod.
        - "O" key have low convergence value for aiming and "P" key normal convergence value. If you use a M+K you can use AutoHotkey for bind keys. If anyone is using wireless Xbox Controller like me, let me know to upload my xpadder profile (left trigger aiming)

        I have retail version with 1.03 update (maybe also works with other version update). i'm about 10% of the game with none issues.

        Observations:
        Some times some textures have some lights flickers (like AO effect dont work properly), this is not related to 3D fix....at least happens to me even in 2D mode....i think is a driver issue, old game + new driver = :(


        SCREENSHOTS

        Tuesday, January 1, 2013

        Dragon Age:Origins UPDATED


        Update: Redid features

        Issues remaining:
        2d mouse cursor(cant fix)
        If you have character icons that appear wrong, alt tab.
        HUD Depth:
        Press F3 to Cycle Hud Depth Options
        Depth of Field
        Press F4 to Turn ON/OFF
        Cinematic/Gameplay Depth/Convergence Preset
        Toggle with middle mouse button. Cinematic mode will force HUD 2D for convience

        Been meaning to update this post. Dragon Age origins is probably the best "true" rpg in the last ten years imo.

        Install to...Dragon Age\bin_ship

        GUIDE: HOW TO BIND A CONVERGENCE/DEPTH SETTING AS LONG AS KEY IS HELD DOWN

         GUIDE: HOW TO BIND A CONVERGENCE/DEPTH SETTING AS LONG AS KEY IS HELD DOWN

        Step 1: Download file. HERE
        Step 2: Find game's .exe. Extract into same folder / One level up/ AND In any folder labeled BIN.
        Step 3: Launch game.  Now make sure that that your depth/convergence is changing when right mouse is held down. If this does not work either game is not DX9, Installed incorrectly, or is incompatible.
        Step 4: Hold down right mouse click and adjust to your liking now while holding click F7 to save.
        Step 5: If you want a different KEY to activate open dx9settings.ini
        Change the 501 in...
        Key = 501
        To a different Key. Use this ASCII CHART HERE. Look at at Capital letters in DEC section. Please keep in mind not all keys are compatible. If you want the letter O it would look like...
        Key = 79 
         
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