MIRROR'S EDGE
COLLABORATION BY EQZITARA / MANA84
05/25/13 Made changes based on Mana84's Mass Effect code.
Shadows should now render perfect, remaining issues should be fixed.
A year ago this was one of my first "real" patches and game needed an patch update desperately so I did. If you have any issues please list Chapter/Checkpoint so I can look at it. If interested in my optimizations/review check my blog post HERE
Instructions
Install version 1.0.1
Turn OFF nvidia laser sight
Options->Game settings->Reticule->Weapon only
INSTALL TO ..\Mirror's Edge\Binaries\
Depth of field OFF version: DOFOFFshaderoverride.zip
Depth of field ON version: DOFONshaderoverride.zip
If Game Crashes on Launch
Right click on MirrorsEdge.exe . Click compatiblity tab.
Check run this program for compatibility mode: Windows XP (Service Pack 3)
If still crashes GO HERE
If You Experience Heavy Ghosting.
C:\Users\eqz\Documents\EA Games\Mirror's Edge\TdGame\Config\tdengine.ini
Change depthoffield=True
to
Depthoffield=false
This will disable all Post Processing[including depth of field] which will effectively remove the bright coloring at the cost of visual aesthetic but should make it playable. I separated it from other post processing in my patch but you will have to do this if your display can not handle the bright contrast.
0 comments:
Post a Comment