Friday, May 24, 2013

Mirror's Edge Patch Complete

MIRROR'S EDGE
COLLABORATION BY EQZITARA / MANA84

 
             
Updated:
05/25/13 Made changes based on Mana84's Mass Effect code.
Shadows should now render perfect, remaining issues should be fixed.

A year ago this was one of my first "real" patches and game needed an patch update desperately so I did. If you have any issues please list Chapter/Checkpoint so I can look at it. If interested in my optimizations/review check my blog post HERE

Instructions
Install version 1.0.1
Turn OFF nvidia laser sight 
Options->Game settings->Reticule->Weapon only

INSTALL TO ..\Mirror's Edge\Binaries\
Depth of field OFF version: DOFOFFshaderoverride.zip
Depth of field ON version: DOFONshaderoverride.zip

If Game Crashes on Launch
Right click on MirrorsEdge.exe . Click compatiblity tab. 
Check run this program for compatibility mode: Windows XP (Service Pack 3)
If still crashes GO HERE

If You Experience Heavy Ghosting. 
C:\Users\eqz\Documents\EA Games\Mirror's Edge\TdGame\Config\tdengine.ini
Change depthoffield=True
to
Depthoffield=false

This will disable all Post Processing[including depth of field] which will effectively remove the bright coloring at the cost of visual aesthetic but should make it playable. I separated it from other post processing in my patch but you will have to do this if your display can not handle the bright contrast.


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