Saturday, December 21, 2013

Enslaved : Odyssey to the West [Upd. 12/21]

Enslaved : Odyssey to the West

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Update: Added 1.01[Steam latest update] Support.
Fixed: Shadows, crosshairs, effects, dynamic convergence settings, menu screen, etc
Removed: Minor Hud element
Issues Remaining: Hud related[some elements are at different depth]

If your interested in my settings used/review of game go HERE.

Automatic convergence feature will not enable till you get off the ship[tutorial]
To change cinematic depth/convergence. Click F3 then adjust, save with F7
To change gameplay depth/convergence. Click F4 then adjust, save with F7
[You will need to relaunch game once for new settings to apply. If you wish to change/disable/have a question about this feature read this GUIDE]

Settings Used:
IF NOT USING STEAM VERSION/ NOT UPDATED GAME
Go to..   C:\Users\...\Documents\my games\UnrealEngine3\MonkeyGame\Config\MonkeyEngine.ini 
Change
MotionBlur = True
to
MotionBlur = False
IF USING STEAM VERSION
In options turn OFF | Motion Blur

Install to..\ENSLAVED Odyssey to the West Premium Edition\Binaries\Win32\

Enslaved : Odyssey to the West
Shaderoverride 

Enslaved : Pigsy's Perfect 10 [DLC]
Note:  The automatic convergence feature is not enabled. Sniper crosshair is 2D
Shaderoverride

[This is a 2D/3D issue caused by 1.01 update] If you experience the shadow issue showed in this picture HERE . This has to do with an incorrect setting set by the developer click this link HERE to fix this.

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