Thursday, March 29, 2012

Dark Messiah of Might and Magic

Dark Messiah of Might and Magic - by mana84

BEFORE
AFTER

Description:
- now you can increase depth and convergence without messing up hud and menus
- moved hud a little further into the screen
- bow's crosshair is eliminated (by it's texture crc)
- blur shader fixed (i.e. burning hands don't double anymore)
- projection shader fixed (i.e screen don't split up anymore in open areas)
- transition screens fixed (full screen effects such as i.e. darkening transitions don't split up anymore)
- some minor doubling flares/glowing lights are removed

I strongly recommend to increase the convergence (otherwise the game appears to be almost flat) watching in 3d without glasses until the sword images are almost aligned. Press ctrl+F7 to save it when you've found the best value.

notice that this fix doesn't remove crosshair completely because its texture is shared with hud, but I think it's not so bad because the crosshair is pushed a little further and although is almost invisible by default.

How to install:
extract "Shaderoverride.zip" archive in the main directory you installed the game. Notice that if you have steam version of the game the path is: steam/steamapps/yournickname/dark messiah might and magic single player

Download:

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