This fix is only for SKYRIM patch 1.5 which broke all shadows in the game.
Last version of the full SKYRIM 3D vision fix can be found here.
It's completely fix shadows, i.e. should work with any convergence/separation settings.
The fix realization (the shader code) is not optimal, because it do conversion from the different projections twice. With the data that I can get from shaders that's the best i can do at this moment.
But anyway even with such non optimal calculations I get only about 3 fps drops with it, so it shouldn't cause big performance drops.
The game uses different shaders for in-door/out-door locations I hope that found them all.
But if you find location with broken shadows let me know.
Installation:
Download and unpack this version of the DLL to the game folder (replace old if you have one).
Download and unpack everything from this archive to the game folder (if you're using previous water fix or interface fix, just replace all with new files).
THIS FIX IS OUTDATED PLEASE GO HERE FOR NEWEST FIX
Last version of the full SKYRIM 3D vision fix can be found here.
It's completely fix shadows, i.e. should work with any convergence/separation settings.
The fix realization (the shader code) is not optimal, because it do conversion from the different projections twice. With the data that I can get from shaders that's the best i can do at this moment.
But anyway even with such non optimal calculations I get only about 3 fps drops with it, so it shouldn't cause big performance drops.
The game uses different shaders for in-door/out-door locations I hope that found them all.
But if you find location with broken shadows let me know.
Installation:
Download and unpack this version of the DLL to the game folder (replace old if you have one).
Download and unpack everything from this archive to the game folder (if you're using previous water fix or interface fix, just replace all with new files).
THIS FIX IS OUTDATED PLEASE GO HERE FOR NEWEST FIX
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